Having just started to feel comfortable in ZBrush I wanted to set my teeth into something a little higher level, and the highly detailed swirls of the Rococo-style had long been a challenge I had liked to explore.
THE HIGHPOLY
The highpoly was made as a blockout first in Maya. I decided which shapes I wanted to do in Maya and which to do in ZBrush. It turned out I made most of the bigger shapes in Maya, including the bigger swirls and the leaves. I then took it into ZBrush for some boolean operations, cleanup and further detailing.
THE LOWPOLY
Being afraid of a crappy bake my first lowpoly was much too expensive at 31k tris. My later attempt was based on using opacity to maintain all the details and to make it easier to work with LODs.
THE MATERIAL
The material was made in Designer, inspired by red mahogny.
TRIS: 4288
TIME: 1,5 weeks