As a lover of details I wanted to take on the project of making an offroad car, with all its grinding gears displayed, and I came across the Ariel Nomad.
THE MODEL
With the model's 500+ parts I needed to find a pipeline that let me finish on time and so I used a mixture of highpoly and midpoly pieces made in Maya, and highpoly pieces made in ZBrush. The midpolys were used for pieces that would not be baked - like the wishbones, the inside of the wheel, and the suspension. ZBrush was mainly used for boolean operations and adding welding marks.
TRIS: 67433
TIME: 4,5 weeks